Convert an SVG to a PNG on your Mac
Drag the SVG into Images by Edmund, pick PNG from the format menu, tell it how big you want the result, and press Export. Because an SVG has no pixel size of its own, the app draws it fresh at the size you asked for rather than scaling a preview, so a 32 px icon and a 2048 px banner are both sharp.
macOS 15 or later. Apple silicon Mac. Version 1.1.0, out 11 October 2026. What’s new.
Free, with nothing to unlock and no account.
Convert one right here
Drop an SVG in, pick a size, and get a PNG back. It happens in this tab, on your own machine. Nothing is uploaded.
SVG to PNG, step by step
- Drag the SVG onto the windowOne file, or a folder of logos if you have a set of them. The app reads SVG itself, which is worth knowing, because macOS does not treat SVG as an image format at all.
- Choose PNG, then choose a sizeThis is the step that matters for a vector. There is no original size to keep, so say what you want, either a width you type or one of the icon sizes if this is going to be an app.
- Press ExportThe PNG lands beside the SVG, or in a folder you pick. Transparency is kept, because PNG can hold it and the app only flattens onto a background when the format cannot.
A vector stays a vector until the final pixel size is known
Most converters rasterise an SVG once, at some default size, and then resample that bitmap to whatever you asked for. That is why logos come back soft. This one holds the file as a vector all the way through, and only draws pixels at the very end, when the target size is settled, so every output is rendered from the original geometry. It is the reason one SVG can produce seven icon sizes that are each genuinely sharp rather than six resamples of the biggest. Simple files are drawn by the renderer built into macOS. Anything using masks, filters or web fonts is handed to WebKit instead, the same engine Safari uses, because the built in one quietly draws those wrong rather than refusing.
Why not just use a converter website?
Because with an SVG the size is the whole question, and here you are the one who answers it. A converter site has to pick a raster size before it knows what you wanted, and most pick one and resample from there, which is why logos come back soft. You can also put fifty through in one pass instead of doing them one at a time behind an advert.
Then there is whose file it is. An SVG is usually a logo, and a logo is usually somebody’s property. Uploading a client’s mark to whichever site came up first is a decision you have made on their behalf without asking them. This runs on your machine, so the question never arises.
Questions
Will the transparent background stay transparent?
Yes. PNG holds an alpha channel, so anything the SVG does not paint stays see through. The app only flattens an image onto a white or black background when the format you picked cannot store transparency, which PNG can.
What size should I export at?
For a website, twice the size you will display it at is a safe default, so it stays sharp on a retina screen. For an app icon, pick ICNS rather than PNG and the app writes every size the Mac needs into one file.
My SVG uses a mask or a filter. Will it look right?
Yes in the app, where files using masks, filters, blend modes or web fonts are rendered by WebKit rather than the simpler renderer built into macOS, because that one implements only a subset of SVG and would draw them wrong without saying so. The converter on this page draws through your own browser, so masks and filters come out as they would on a web page, but no web font is fetched: it tells you when it finds live text in the file, and those letters come out in whatever your machine already has.
Can I go the other way, PNG to SVG?
No, and nothing that claims to really can. Turning pixels back into shapes is a guess, and the results disappoint. The app reads vectors and writes pixels, which is the direction that has a right answer.
Other things it does
There is a full list on the Images by Edmund product page, along with what else the app does.
Get Images by Edmund.
Free, and it does the other eight jobs too. Two ways to get it when it lands: the Mac App Store, or straight from here.
macOS 15 or later. Apple silicon Mac. Version 1.1.0, out 11 October 2026. What’s new.